Archive for November, 2011

An Evening with Jonathan Blow

Thursday, November 17th, 2011

I finally got a moment to edit Jonathan Blow’s talk at the San Jose State Game Development Club earlier this year. Enjoy.

Play Part 2 | Play Part 3

Award winning game designer, Craft & Punishment Artist, and outspoken critic, Jonathan Blow speaking at San Jose State Game Development Club. Blow’s time bending, mind melting indi puzzle platformer, Braid, won the “Game Design” award at the Independent Games Festival in 2006.

Recorded by John Bruneau
April 21st, 2011

Off Book: Video Games

Wednesday, November 2nd, 2011

This episode of Off Book takes a very precise look at the movement of games in society right now. This very well produced video touches on many of the ideas we discussed as we put these shows together and not surprisingly features references to several games featured in Learn to Play and Craft & Punishment.

“Video games are more important than they seem. They are a storytelling medium, a place for self-expression. The age-old tradition of gaming teaches us strategy, maneuvering, and the importance of making choices. From the cinematic experiences of mainstream gaming, to the hyper-personal environments of indie games, gaming activity defines the way we live and interact with information, and each other.”

Featuring: Eric Zimmerman, Jesper Juul, Game Studies Scholar, Leigh Alexander, and Syed Salahuddin
Music by: 4mat, The Shortsleeves, Trash80,
Producer: Kornhaber Brown

more from Off Book